About Me

2014-2015 Career Beginnings 

Always interested in making pixels move, I started my career in 2014 after studying Computer Science with a Game Design concentration at George Mason University in Virginia. I scratched my travel itch by moving to Edinburgh and then Berlin, doing freelance graphic design and application development to fund my journey.

In 2014, I briefly worked for an elderly man on the Scottish west coast helping him do tasks around his property.
In 2014, I volunteered on the Scottish west coast
2015 Return to the U.S.

I moved back to the United States the next year to look for a more reliable source of income. While I hunted for the next rung in my career, I worked the summer at the day camp Renaissance Child teaching children basic programming and engineering. After the summer ended I went with a job offer from an exhibit company in Houston that needed a programmer to develop applications for the new Energy Hall at the Houston Museum of Natural Science.

To solve this challenge, kids would steer a robot to collect green pins on one side of the table.
I came up with challenges for the kids to solve each week.To solve this challenge, campers steered a custom robot remotely to collect green pins on one side of the table using a laptop and camera
2015-2018 Texas Museum Exhibit Developer

In my time with Paul Bernhard Exhibits from 2015-2018 I learned a great deal and wrote code for a wide variety of applications and games and expanded my skillset by working with LEAP Motion, Apache Flex, networked interactive applications, Arduino, 4K video streaming, and GIS tools. I also had the opportunity to work closely with curators, researchers, and content creators at the museum.

A central part of the Energy Hall was the renewables section, a series of seven networked interactives detailing different sources of renewable energy, connected to a lightshow minigame
A central part of the Energy Hall was the renewables section, a series of seven networked interactives detailing different sources of renewable energy, connected to a lightshow minigame
2018-2020 Regensburg, Germany

The Energy Hall project finished in 2018, and the company was having trouble finding new projects. I decided to seek a new job in Germany which I had missed living in Houston. That year, I moved to Germany to join the front-end team at Dallmeier in Regensburg and work on a large security application using the Apache Flex framework.

In 2019 I started working on a hobby project creating procedural fantasy maps as a creative outlet.
In 2019 I started working on a hobby project creating procedural fantasy maps as a creative outlet
2020- Game Development in Cologne

During my work at Dallmeier, I developed small hobby projects on the side. As time went on, I felt more and more of a calling to the type of applications I developed in my museum days. I decided to jump into the game industry where I've been working in Cologne at Bright Future on their Haxe/OpenFl web game, Rail Nation.

The Haxe OpenFl framework is very close to Actionscript, but compiles to HTML5, among other targets